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Plague Knight (Front)

Plague Knight (Front)

Plague Knight (Side)

Plague Knight (Side)

Created with 3DSMax, ZBrush, Substance Painter, Marmoset Toolbag, Photoshop

Plague Knight (Back)

Plague Knight (Back)

Created with 3DSMax, ZBrush, Substance Painter, Marmoset Toolbag, Photoshop

Plague Knight - 3D to 2D Comparison

Plague Knight - 3D to 2D Comparison

Created with 3DSMax, ZBrush, Substance Painter, Marmoset Toolbag, Photoshop

Wireframe/Topology Breakdown

Wireframe/Topology Breakdown

Created with 3DSMax, ZBrush, Substance Painter, Marmoset Toolbag, Photoshop

ZBrush High Poly Sculpt

ZBrush High Poly Sculpt

Created with 3DSMax, ZBrush, Substance Painter, Marmoset Toolbag, Photoshop

UV Mapping

UV Mapping

Created with 3DSMax, ZBrush, Substance Painter, Marmoset Toolbag, Photoshop

Texture Mapping (2k across 3 Sets)

Texture Mapping (2k across 3 Sets)

Created with 3DSMax, ZBrush, Substance Painter, Marmoset Toolbag, Photoshop

Mole Knight

Mole Knight

Mole Knight - Render Turnaround

Mole Knight - Render Turnaround

Mole Knight - 3D to 2D Comparison

Mole Knight - 3D to 2D Comparison

Mole Knight - High Poly Sculpt

Mole Knight - High Poly Sculpt

Mole Knight - Matcap Demo

Mole Knight - Matcap Demo

Shovel Knight Fan-art Project

A personal project, taking character designs from the game 'Shovel Knight' (Multi-platform) and turning them into polished, textured 3D models.

Plague Knight was created with 3DSMax, ZBrush, Substance Painter, Photoshop and rendered with Marmoset Toolbag. Mole Knight was created entirely in ZBrush.

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© 2023 by Odam Lviran. Proudly created with Wix.com.

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